#AFTER CYGWIN INSTALLATION HOW TO GET C ENVIRONMENT INSTALL#.#AFTER CYGWIN INSTALLATION HOW TO GET C ENVIRONMENT HOW TO#.⬥ They use abilities and build adrenaline, starting with backhand, continuing with smash and slaughter, so standing still is important. Magic can reach around 600kph, with Melee reaching 800+ at the higher end. Both Melee and Magic are strong for these, Magic with an Inquisitor's staff is the best method to kill these whilst AFK, whereas Melee is stronger if active. ⬥ Differing to the other Akhs, these are best killed in the Player-Owned Slayer Dungeon, as the natural habitat provides bad opportunities for AoE, and contain the other two style Imperial Akhs. ⬥ If the player has the level to kill these, they are recommended to instead move on to the Imperial Akhs via the usage of a Wilder Pie, which offer much stronger xp rates. ⬥ Immediately at 105, the player can use a Wilder Pie to boost to kill these for improved XP rates. With a good setup, they can also be AFK'd and provide strong XP rates, with active killing allowing for competitive rates with other tasks. After 5 auto-attacks, they strike the floor to deal a large 3000 hit through deflect prayers. Īlso afk'able with melee, due to their low HP their dangerous special attack can be ignored. Due to their harder hitting attacks, the usage of a vampyrism scrimshaw is recommended to heal, as the player should be praying. Despite this, they can be very easily AFK'd in the same method as Salawas, and are often killed for their common elite clue drops. This occurs when the mob reaches 2500 HP, and hits when the bar above their head fully charges. The usage of a Scrimshaw of Vampyrism is recommended, however due to their weak attacks, can be killed with active.įeline Akhs have harder hitting attacks than Salawas, and have a special attack which deals large magic damage, and aggros nearby Feline Akhs. The lowest level Soul Devourers, these hit weakly with melee attacks and have no special attacks, making them easy to AFK. The action bar and preset above are recommended as a base preset, more food or slightly modified gear may be swapped between tasks. Most of the mobs in the slayer dungeon can be reasonably afk'd with a decent melee setup, through the usage of the Scrimshaw of Vampyrism to provide healing. The dungeon drop enhancers increase the rate of keys obtained, and the vital spark enhancers provides +1 on drop. ⬥ Sophanem Slayer Dungeon Drop Enhancers / Vital Spark Enhancers - Purchaseable with dungeoneering tokens for 10,0 dungeoneering tokens respectively, these offer increased drops in the dungeon. ⬥ Feathers of Ma'at - required to kill all the mobs in the Sophanem Slayer dungeon, bar the Magister. If the player has completed the Contact!, Jack of Trades and Icthlarin's Little Helper quests, a quick way to access them would be via the Menaphos lodestone, taking the bridge to Sophanem, and then running south to the dungeon entrance. The easiest way to get there would be a Sophanem Dungeon Teleport tablet, craftable after reaching T4 reputation in the any Menaphos district. Soul Devourers are located in the Sophanem Slayer dungeon, shortcuts can be unlocked to make them easier to access, after navigating the dungeon once. ⬥ In addition to this, Soul Devourers each have their own droptables, containing good alchables and other resources, making them consistent GP, which is auto-looted in the Sophanem dungeon. Vital sparks are uncommon drops, and can be doubled via the use of Vital Spark enhancers, which can be purchased with dungeoneering tokens alongside the key enhancers. Keys are dropped at a rate of 1/75 on task, which can be increased to 1/60 with the usage of Sophanem Slayer dungeon drop enhancers. ⬥ Soul Devourers are one of the sources that drop the Key to the Crossing and Vital Sparks, adding a lot of value to each task. ⬥ The Magister can also be killed on a Soul Devourer task at 115 slayer for 8000 XP, and can achieve decent XP/h rates, however the only benefit of being on-task is the use of, as the effect does not work on him. The types that are recommended to kill will be listed below. Each mob offers a different level of AFK-ability and GP rates, so the choice of which to kill is up to the player. ⬥ There are 6 Soul Devourer types, between Slayer levels 105 to 117, alongside the ability to kill the Magister at 115 Slayer.
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